In the past, the tool has made legit players impervious to damage. Using a technique called Damage Shield. Once the anti-cheat software detected a player was cheating, they could no longer cause critical damage to other players. This latest technique is called Cloaking, and has apparently been in the game since at least mid-February. Although Activision is just no announcing its existence.
Call of Duty players become invisible to cheaters thanks to cloaking
Ricochet’s cloaking technique doesn’t just make legit players invisible. According to the Ricochet team, Cloaking provides a few different benefits. The blog post states, “with Cloaking, players that are detected to be cheating are unable to see opposing players in the game world. Characters, bullets, and even sound from legitimate players will be undetectable to cheaters.” It’s an interesting approach to tackling the cheating problem. While other games work to better detect cheaters and simply ban them, Ricochet is basically using cheats against the cheaters. Players who aren’t cheating of course aren’t impacted at all. They can still see opponents (cheaters included), and play the game as normal. Letting them exact justice on anyone who would attempt to defile the act of fair play. The hand of justice is swift, and Team Ricochet wants to make that as clear to cheaters as possible it seems. While this latest mitigation technique is unlikely to stop cheating entirely, it will no doubt convince some players to rethink their actions. In the meantime, legitimate players will have yet another advantage. You love to see it. Ricochet’s new Cloaking technique is live in both Call Of Duty: Warzone and Call Of Duty: Vanguard multiplayer. So if you’re active in either of those games, try to be on the lookout for cheaters and “dole out in-game punishment”